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EVENT CYCLE SIMULATION


Event Based Simulation



Event simulation typically traces every signal transition and continues this until stable state is reached. Simulation based on events in logic, which means, whenever there is change in a input event, the output is evaluated. Means both timing and functional information is available. With this glitches in signal changes can be observed. Event based simulators are slow when compared with cycle based simulators.



Cycle Based Simulation



Cycles based simulator takes the advantage of the fact that most digital circuits are synchronous in nature. Cycle simulation typically re-evaluates the state of the circuit as a whole, once upon each external trigger, usually without evaluating any intermediate node states. Cycle based simulator is very fast compared to event based simulator. Disadvantage of cycle based simulator are it cannot detect glitches and setup and hold checks cannot be done. In cycle based simulators, delays cannot be specified.






Index
Introduction
Linear Tb
File Io Tb
State Machine Based Tb
Task Based Tb
Self Checking Testbench
Verification Flow
Clock Generator
Simulation
Incremental Compilation
Store And Restore
Event Cycle Simulation
Time Scale And Precision
Stimulus Generation
System Function Random A Myth
Race Condition
Checker
Task And Function
Process Control
Disableing The Block
Watchdog
Compilation N Simulation Switchs
Debugging
About Code Coverage
Testing Stratigies
File Handling
Verilog Semaphore
Finding Testsenarious
Handling Testcase Files
Terimination
Error Injuction
Register Verification
Parameterised Macros
White Gray Black Box
Regression
Tips

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